Note: object Collectable1 and Collectable2 are static 2d colliders, while Collectable3 and Collectable4 are 2d trigger colliders. Both work great. A simple collector demo in which a character ...
Why create this sample project? At Moetsi we work on Reality Modeling technology . A lot of our use-cases require both desktop and "live" (AR) client networking. We create and stream updated Reality ...
Abstract: Game engine is the core of game development. Unity3D is a game engine that supports the development on multiple platforms including web, mobiles, etc. The main technology characters of ...
Abstract: Recent trends on how video games are played have pushed for the need to revise the game engine architecture. Indeed, game players are more mobile, using smartphones and tablets that lack CPU ...