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All signal, no noise, these are the smart reads, talking points and weird gems to look out for in the coming year.
In the end randomization did not save us much time.” Larian will continue iterating on its existing Divinity Engine for the next game. It’s not suddenly moving to Unreal like some other RPG studios.
Larian Studios head of design Nick Pechenin stepped in to answer a question about Divinity's loot system, explaining that the ...