For all you 3D geometry buffs out there...<BR><BR>I have a situation where I have an axis-aligned bounding box and a collection of 6 planes that together represent a 3D frustum (not necessarily ...
It turns out that rendering stereoscopic 3D images is not as simple as slapping two slightly different views side-by-side for each eye. There’s lots of nuance that goes into rendering a proper 3D view ...
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