Nvidia, DLSS
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Its Super Resolution component is a second-generation upgrade to the 'Transformer' upscaling model introduced with DLSS 4, and on top of the improvements that version made over ye olde Convolutional Neural Network (CNN) of dee-ell-ess-esses past,
Also new is dynamic frame gen, letting you only experience frame gen when needed, and you can apply these updates to old games.
Nvidia’s DLSS 4.5 can now generate extra frames using AI, helping supported RTX cards run 4K games smoother than ever.
For the first time in years, Nvidia declined to introduce new GeForce graphics card models at CES. CEO Jensen Huang’s characteristically sprawling and under-rehearsed 90-minute keynote focused almost entirely on the company’s dominant AI business,
Nvidia DLSS 4.5 updates AI upscaling with a second-generation transformer, dynamic multi frame generation, and 6X mode, improving image quality, frame pacing, and performance across supported games and applications worldwide.
NVIDIA's new DLSS 4.5 Super Resolution is available now in over 250 games and apps via the NVIDIA App, improving image fidelity in the biggest games.
DLSS 4.5 brings dynamic multiframe generation to GeForce RTX 50-series cards and improved Super Resolution upscaling for the rest of us.
Just like last year, NVIDIA has used some of its time on the CES stage to introduce an upgraded version of its real-time image-upscaling technology.
DLSS 4.5 levels up image quality with NVIDIA's most sophisticated AI model to date, while also expanding Multi Frame Generation's capabilities.
It’s hard to say whether Nvidia has ever truly been subtle with its announcements. At last year’s CES, CEO and founder Jensen Huang stunned the industry with the debut of the GeForce RTX 50 series alongside Nvidia Cosmos,