As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
After barely managing to sit through the first 10 minutes, in which creators of rival computer chess programs at a weekend convention mumbled their way through a panel discussion so lethally dull it ...
Computers have revolutionised the way chess is played – and the best chess programs are impossible to beat. But could a player that’s part human and part computer be even more powerful? It all started ...
Since the 18th century, people have been fascinated by the idea of machines that could play chess against humans. With the advent of the digital electronic computer in the mid-20th century, that dream ...
Maybe it has to do with having programmed a computer in high school in the first half of the seventies—a computer the size of a double-wide fridge and covered with blinking lights. Our after-school ...
It's almost 18 years since IBM's Deep Blue famously beat Garry Kasparov at chess, becoming the first computer to defeat a human world champion. Since then, as you can probably imagine, computers have ...
It was a war of titans you likely never heard about. One year ago, two of the world’s strongest and most radically different chess engines fought a pitched, 100-game battle to decide the future of ...
In the spring of 1997, a supercomputer built by a team of IBM scientists stunned the world by beating grandmaster Garry Kasparov, considered one of the greatest chess players in history. Deep Blue, as ...
Of all the things to make a movie out of, why a bunch of computer science geeks trying to make a program that can beat a human at chess? Writer, director and editor Andrew Bujalski’s one-of-a-kind ...